![]() ![]() Z'en's Redress ( Light Lair of Maarselok) SB.Undaunted Bastion ( Heavy Elden Hollow I & II).Light Speaker ( Light Elden Hollow I & II).Dragon's Defilement ( Heavy Lair of Maarselok) SB.Barkskin ( Medium Elden Hollow I & II).Azureblight Reaper ( Medium Lair of Maarselok) SB.Overland sets can be acquired from world bosses, world events, delves, public dungeons and containers and as quest rewards dungeon sets can be acquired from within group dungeons monster sets can be acquired from the final boss of veteran group dungeons and Undaunted Enclaves and crafted sets can be created at specific locations across the zone. Item sets are related armor and weapons that, when worn together, provide unique benefits. Thallioniel – Road northwest of Elden Root.Rehan – Road between Elden Root and Haven.Sabarapa – Road from Karthdar to Cormount.The Vestige can buy general merchant items, sell any sellable item, and repair damaged armor for a fee. Traveling merchants are characters who walk specific routes in the zone who offer merchant services. Traveling merchants Main article: Traveling Merchant Explanations of the types of locations are provided in the main locations page. Points of Interest serve as locations with unique side quests, while cities serve as the centralized areas with multiple sublocations and act as a hub for services and merchants. ![]() The following are locations accessible in Grahtwood and, with the exception of unmarked locations, are discoverable on the map. Locations Main article: Locations (Online) Khajiit traders also have a presence in the north of the region at Redfur Trading Post, established by Khajiit from Senchal in Southern Elsweyr. Despite the people of the Gray Mire initially considering attacking local Dominion forces, the Dominion tolerated their presence. During the Alliance War, a group of Argonians left Black Marsh by sea and made landfall in Grahtwood, creating the Gray Mire. Separate from the native Bosmer and Orsimer are populations of Imperials in and around the city of Southpoint that was founded by the Second Empire. The region, predominantly populated by native Bosmer populations, also features various Orsimer strongholds, locally referred to as Wood Orcs and considered distinct from typical Orsimer, who frequently fend off attacks by organised bandits as well as Ayleid ruins long since abandoned by their creators. During the Planemeld in 2E 582, parts of Grahtwood suffered attacks from the Daedra which included the total destruction of Gil-Var-Delle. The capital of Grahtwood, Elden Root, has served as the capital city of the Aldmeri Dominion since its founding and was simultaneously made the provincial capital of Valenwood by the Thalmor. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root." ― Loading screen "This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. ![]()
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